Albion is a fantasy game using Celtic elements and themes in an isolated future Britain that has turned back to its past. Magic lies below the surface and can be stirred by any skill or roused by spells, and the paths of destiny call for champions. The basic system is simple, with plenty of options for adding more detail to characters when you're ready.
The Player's Book contains everything you need to make a character and start playing. Details of the otherworlds and more on Albion itself are in The GM's Book.
Simple d6 success-counting dice pool system.
Fast lifepath character creation makes characters that feel like they've come from somewhere but keeps the fine detail optional.
Any skill can have semi-magical results on a great enough success. Harp up a wind or forge a weapon with supernatural properties.
Freeform Feats system to specialise within the basic skills.
Low-detail approach, letting you focus on the characters and story rather than shopping expeditions.