You're playing average, middle-class people of your urban industrialized country of choice. You suffer of ennui and the system is pushing you down, man. You could be more than you are, you think. During the game we'll see you seeking outlets for your frustrations, getting nervous breakdowns, suffering berserk rages, and perhaps channeling your frustration constructively. The narrative aesthetic here is about romanticizing the primitive and violence among perfectly normal people.