Age of Heroes is a rules-heavy swords-and-sorcery fantasy roleplaying game. From the design notes:
"I entered into the design of Age of Heroes in order to:
"Provide a highly tactical and challenging environment where skilled play would determine the success of the character.
"Support a campaign intended to cover not just the lives of the starting characters but the generations to follow. These campaigns would span decades if not centuries of time.
"Support diverse characters while protecting those same characters' niche of experience.
"Give a rough balance between the various types of weapons and armor. Ideally the system would show the differences in style and method of choices made in this area, but wouldn't allow one to completely dominate the others in effectiveness.
"Suit a style of role-playing that sees such games as primarily providing an intriguing framework for the interesting resolution of conflicts in an objective game system."