Megatokyo 2033 - Knight Sabers and the AD Police battle the Boomers from Genom Corp. Using the Fuzion system, this RPG immerses players in the popular anime video series Bubblegum Crisis.
The game has a useful way for GMs to design and structure each Adventure. Following the anime makers style, adventures are called Episodes and require various Beats set up on a Beat Chart. The Beats are: the Hook, the Development, the Cliffhanger, the Climax and the Resolution. At a minimum, the GM must have a Hook, a Climax and a Resolution (each once only), but can use Developments and Cliffhangers as they like. Cliffhangers are action scenes; car chases, battles, dogfights and so on. Developments are non-action scenes that move the story along; clues, conversations, character development. Following this Beat Chart method allows GMs to scratch up an adventure very quickly, and re-use Cliffhangers or modify Hooks from lots of source material.