Ki Khanga is a role-playing game set in a fantasy version of Africa.
Ki Khanga uses a standard deck of playing cards as a randomizer.
A character is defined by attributes, skills, talents and effects. Talents are special abilities that can support a skill in certain situations, allow the crafting of gear, or perform specific combat maneuvers. Effects are akin to magic spells or super powers of different sources (magic, psionics, divine, biological, technological).
The various character abilities are selected at character creation using a point-buy system.
Tasks are resolved using a deck of playing cards. It is reminiscent of Blackjack. The player draws a number of cards equal to the ability, skill, trait or effect that will be used to make up her hand. She then must play a number of cards equal to the task's difficulty rating. If she has not enough cards in hand, she must play all cards in hand and draw and play additional cards until the difficulty rating is matched. The card values are added up. If they exceed the Bust number, which is usually 21, the task failed. Hitting the Bust number means a high success, lower numbers mean a lower level of success.
The cards' suits are also linked to certain action types. If the player matches the suit of the action, it means a high success.
Combat plays out much like the basic task resolution. Opponents draw cards according to their skill levels and play them face down. Then the cards are turned over, the card values are added and the highest value that does not go Bust wins.