This game was played solely as a Play-by-Mail (PBM) game, where participants took turns by postal mail and, later, received their turn results. Some PBM games had no published components; others offered a published player's manual or introductory setting guide, etc. Salient details may be noted here in the description - especially for games with no published component.
A storm wind batters Golroth as he continues his travels through Breasail. Is it thoughts of the troll cave or the cold rain that sends shivers down his back? The fighter wraps himself in his cloak and seeks a resting place under the dripping pines. As he searches, Golroth encounters a woodcutter wearing a curious charm and bearing an ax and a bundle of branches. Greeting Golroth courtously, the rustic asks why he is outside on such a wild night. Is he not afraid of the demons that could suck out a man's soul? The native invites Golroth to take refuge at his house in the grove to the north. It is a miserable hovel, he adds, but will provide a roof against the rain, and a fire in hearth to keep evil at bay. As Golroth is about to accept, he sees a dark glimmer in the woodcutter's eye that suggests caution...
Go where angels fear to tread.
Offered by Horizon Games of Minneapolis, Minnesota.