Published in Periodical
This game was published in a periodical issue. There is no distinct RPG Item for the game. The database currently does not have the functionality to link the periodical article presenting the game directly to this RPG entry; thus, the RPG entry remains with the periodical. The periodical, issue, author, and other salient details may be noted here in the description; interested users should refer to the periodical issue and article (if available) for complete details.
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From the introduction:
RETROFUTURISM IS, FUNDAMENTALLY, REMEMBERING THE ANTICIPATION OF WHAT WILL COME WITH SCIENCE AND TECHNOLOGIES FROM AN EARLIER ERA. In Veil 2020’s case, it’s the late 80s and early 90s. Cell phones are new. VR has evolved into cyberspace, and then The Veil: a futuristic, 3D Internet space with avatars and realistic effects like in video games of present day. The world of Veil 2020 is an alternate reality to our own; extrapolated to radical extremes focusing on capitalism and consumerism with the retro aesthetic of that time period.
Veil 2020 is a self-contained game, described as "a slim, retro version" of The Veil. It is published in Codex: Chrome 2 and written by Jonny Gray.