Published in Periodical
This game originally was published in a periodical issue - see Codex: Gold
From Codex: Gold
Trophy Gold is a collaborative storytelling game about a group of treasure-hunters on an expedition to a haunted environment that doesn’t want them there. It requires one game master (gm) to moderate the game and portray the dangers of the world, and one or more players to portray the treasure-hunters. A session of Trophy Gold typically takes about 3–4 hours, though a full adventure could take more than one session to complete.
If you’ve played Trophy Dark - the game that Trophy Gold is based on - you’ll find much that’s familiar. However, unlike Trophy Dark, your treasure-hunters aren’t necessarily doomed. They have a chance to succeed: they can retrieve priceless artifacts, face down dangerous creatures, and maybe even survive long enough to tell their tale and venture out another day.
Trophy Gold takes the collaborative, push-your-luck rules and rolls of Trophy Dark and blends them with the survive-by-your-wits mentality of old school fantasy games. Instead of the ever-increasing power that comes with leveling up found in other games, treasure-hunters in Trophy Gold remain fragile, meaning death is always just one bad roll away.