The players choose a person that they all know (this may be a fictional person creating during the game that their characters know instead). This person has recently died. The players generate a set of around twenty-five to thirty facts about that person, writing each one on an individual card.
The game has five phases, each set many years apart. During each phase the players' characters remember the deceased person, and talk about them, using the facts on the cards as memories of them. Then between each phase around a quarter of the cards are ripped and set aside. Ripped cards can no longer be used in the reminiscing; these facts of the person's life have faded from living memory.