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Board Game Designer: Michael Gray
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Mike Gray
United States
East Longmeadow
Massachusetts
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Michael Gray
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Mike Gray (I)
Michael L. Gray
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Michael Gray is a game designer who rose to become the Senior Director of Adult and Family Game Design and later the Senior Director of Worldwide Concept Acquisition for Games at Hasbro. He used to work in advertising and data processing for the Minneapolis Star Tribune, the largest newspaper in Minnesota. At the newspaper, he also reviewed new boardgames before Christmas. Although he played chess in high school and played bridge in college for money, he didn't start working in the field of games until 1977 when he was essentially asked to design a few boardgames games for a job interview at Milton Bradley. In 1978, he started working for Milton Bradley and designed 36 games for them in three years. He was then lured away from Milton Bradley in 1981 to work for TSR when he met Gary Gygax at the New York Toy Fair. At TSR he worked in the fields of game design, marketing, and book acquisition. One of his notable achievements was hiring Tracy Hickman after finding promise in Tracy's writing and imagination. At TSR Mike managed the game designers, designed the Fantasy Forest boardgame, wrote two branching adventure books (Shadowcastle,1983) and designed two published D&D adventure modules. He left TSR to return to Milton Bradley in 1984, where he continued to design games including Shogun, Fortress America, Omega Virus, Mall Madness and Dream Phone. He became a manager in 1990 and began to share his expertise with young designers. In 1998 he managed the Avalon Hill games effort which produced ten big boxed games, including Acquire, Cosmic Encounter, Diplomacy, History of the World, and the first two Axis & Allies expansion. Mike travels to the game fairs in Essen, Nuremberg, New York and London and to Alan Moon's Gathering of Friends. He owns thousands of games and is a long-time friend of game designers James M. Ward, Reiner Knizia, and Wolfgang Kramer. He is quoted as saying that games are "togetherness in a box".

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Pg. 1
RPG Item: Deathstroke
Rank 4194
Num Ratings 8
Average Rating 7.50
Num Owned 47
Prev. Owned 4
For Trade 1
Want in Trade 0
Wishlist 0
Comments 4
Year Published 1983
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Pg. 1
Issue: Different Worlds (Issue 39 - May 1985)
Rank N/A
Num Ratings 1
Average Rating 6.00
Average Weight 0.00
Num Owned 15
Prev. Owned 0
For Trade 1
Want in Trade 0
Wishlist 0
Comments 0
Published 1985-00-00
Issue: Dragon (Issue 113 - Sep 1986)
Rank N/A
Num Ratings 4
Average Rating 7.25
Average Weight 0.00
Num Owned 57
Prev. Owned 6
For Trade 1
Want in Trade 2
Wishlist 0
Comments 2
Published 1986-00-00
Issue: Dragon (Issue 131 - Mar 1988)
Rank N/A
Num Ratings 4
Average Rating 7.00
Average Weight 0.00
Num Owned 49
Prev. Owned 5
For Trade 2
Want in Trade 2
Wishlist 1
Comments 2
Published 1988-00-00
Issue: Dragon (Issue 68 - Dec 1982)
Rank 130
Num Ratings 6
Average Rating 6.83
Average Weight 0.00
Num Owned 56
Prev. Owned 4
For Trade 2
Want in Trade 1
Wishlist 0
Comments 4
Published 1982-00-00
Issue: Dragon (Issue 72 - Apr 1983)
Rank 131
Num Ratings 7
Average Rating 6.79
Average Weight 0.00
Num Owned 56
Prev. Owned 2
For Trade 1
Want in Trade 0
Wishlist 0
Comments 6
Published 1983-00-00
Issue: Dragon (Issue 76 - Aug 1983)
Rank 42
Num Ratings 5
Average Rating 7.80
Average Weight 0.00
Num Owned 55
Prev. Owned 1
For Trade 3
Want in Trade 0
Wishlist 0
Comments 4
Published 1983-00-00
Issue: Dragon (Issue 85 - May 1984)
Rank N/A
Num Ratings 3
Average Rating 6.33
Average Weight 0.00
Num Owned 63
Prev. Owned 1
For Trade 2
Want in Trade 1
Wishlist 0
Comments 3
Published 1984-00-00
Issue: Dragon (Issue 96 - Apr 1985)
Rank N/A
Num Ratings 3
Average Rating 6.67
Average Weight 0.00
Num Owned 57
Prev. Owned 3
For Trade 2
Want in Trade 1
Wishlist 0
Comments 4
Published 1985-00-00
Issue: Space Gamer (Issue 70 - Jul 1984)
Rank N/A
Num Ratings 2
Average Rating 8.00
Average Weight 0.00
Num Owned 17
Prev. Owned 0
For Trade 1
Want in Trade 0
Wishlist 0
Comments 2
Published 1984-00-00
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