I'm an artist living in Oakland, Ca. working in the video games industry since 2006. Starting out I taught myself 3d while working the graveyard shift at a printshop and was able to move up from a QA tester position to character artist within a years time. I've been working ever since on various projects starting with Halo 3, America's Army, Film FX and more. I've freelanced and trained (see: montage) for the last year and am ready to re-enter the studio environment as a character artist. I welcome any art testing opportunities. Please contact me using any of the methods below.