Ray Watters always had an interest in roleplaying, even developing primitive roleplaying systems derived from Choose Your Own Adventure books and Final Fantasy games when he was a child. He met like-minded gamers once he was in college and roleplaying became his entertainment of choice. Throughout the early 2000s, Ray GMed numerous far-reaching campaigns and developed two game worlds that will be developed into Room 209 campaign settings. He has also long been an advocate for rules simplification.
Ray serves as an Editor and Game Designer for Room 209 Gaming. He also keeps an eye on trends in the gaming community, with an especial watch on needs that aren’t being met by currently on-the-market products.
Ray’s storytelling generally focuses on combining science fiction, horror and fantasy together in unique blends, and he is committed to avoiding ye olde tropes.