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Information
Description Edit | History

[Kickstarter Creator Profile: https://www.kickstarter.com/profile/1509124610/about]

I'm a professional actor, writer, and filmmaker from Boston, living in Denver. I love movies and games and comics and literature.

I started playing D&D at age 10, and it's stuck with me for most of my life since. I've run campaigns all over the country in various cities I've lived, and even ran a short campaign in London while there for a study abroad.

Right now I work full-time as a professional actor at several theaters in Colorado. It's a bizarre career, but I love it. More recently I've been getting traction as a writer and filmmaker. Check out my recent short film The Hound at https://www.youtube.com/watch….

I began working on elements of the Darkplane universe at a very young age, but I didn’t know it at the time. Like a lot of imaginative kids, I spent all my time (awake or not) spinning stories. There are a thousand ways to be a storyteller, and a thousand artistic mediums that can help a storyteller create a unique voice.

It wasn’t until 2005 that I began the conscious creation of Darkplane by combining ideas and characters from various stories I had written. As I did this, I found a gradual change that had happened in my writing. The themes got darker and more cynical, the characters were increasingly mutilated by the world they lived in. I think, too, that the stories themselves began to speak in defense of the spiritual (but not necessarily the religious).

As I pieced the stories together, Vinramar began to take shape as a world where the simple honor and optimism of its youth had descended into a confusing and alien night. Of course, this is something like the journey every child takes as he or she grows up. It’s also the journey we’ve experienced as a collective human race. Nothing is simple anymore, and no one is free of scars.

This book is the first offering of the Darkplane universe, and I hope it won’t be the last. Use it however suits your purpose. Play roleplaying games set in it, write stories and novels from it, draw and paint and sculpt it into a tangible existence. I have for more than 12 years now, and it’s been a constant source of joy.

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