My name is Juan Herrera and I'm the project lead of our team. I've been doing this game design thing for a few years now and my most well known game is Battle Century G. I've also been a teacher and IT guy in the past, both of which are more like game design than you might think - the former needs you to present information in a clear and concise manner while the latter needs finding simple and efficient solutions to problems. I prefer games that focus on interesting mechanics rather than lore and with a good dose of stylization or cinematic flair instead of realism.
Roleplaying is a social activity that can be done over the internet and doesn't inherently cost money. When I was younger I spent many years socially isolated and economically distressed, they were difficult times that I'm not ashamed to say roleplaying helped me pull through. That's why I want to keep the rules of Monsterpunk free and release a System Reference Document with the content of Chapters 2, 3 and 4. Because if this glorified game of pretend with dice helps a single human being make friends and do something fun that they can actually afford, then this whole thing will have been worth it.
As I like to say: Games are meant to be played. All that said, selling rulebooks keeps me from being the cliched starving artist, so the lore chapter, the optional rules and the premade content will be in the proper completed rulebooks.