Hank Woon began gaming in ’91 with a game that will always be dear to his heart: Advanced Dungeons & Dragons 2nd Edition. (He credits these early years of roleplaying for inspiring him to later receive his BA in both English and History, claiming that gaming is the most underrated academic tool in America.)
A few years later, he began playing Earthdawn, the post-apocalyptic fantasy game and counterpart to Shadowrun, published by FASA Corporation. In 2004, he would join RedBrick LLC—licensee of the Earthdawn license—and go on to edit, develop, and write dozens of Earthdawn books, including two Earthdawn novels. On the side, he is currently the line developer for a recently renewed FASA Corporation, directing, writing, and developing FASA’s Earthdawn Pathfinder Version and Earthdawn Savage Worlds Version game lines.
But Hank’s first professional gaming credit precedes his RedBrick days by 1 year. In 2003, his very first adventure was published by Paizo Publishing in Dungeon Magazine Issue #97, for Dungeons & Dragons Third Edition. Later in 2009, Hank would get a chance to intern for Paizo and help them launch the smash hit RPG Pathfinder.
Since 2010, Hank’s full-time career has been with The Pokémon Company International, and he sees Game Smiths as his opportunity to finally create games with complete creative control. He envisions a community of gamers coming together to help forge the most exciting games possible through collaborative—and transparent—efforts.
But as if all that and being a father and husband weren’t enough, Hank is also pursuing his dream of becoming a screenwriter, and currently has two network television/straight-to-DVD movies being produced, ready to air in late 2012 and early 2013.