Ray Garbee cut his teeth playing classic Avalon Hill and Game Designers Workshop games in the 70's and 80's. A tabletop gamer for more than four decades, Ray has designed scenarios for tabletop miniatures games such as Command Decision. More recently, Ray designed simple games of the naval war during the American Civil War. These include Anaconda, Anaconda: Capital Navies and Iron Thunder.
In addition to designing games, Ray is an occasional reviewer of games for the armchairgeneral.com.