Ginichiro Suzuki (born November 24, 1934 in Tokyo, Japan) is a game designer and writer.
Legend among the Japanese game creators. Inspired by war simulation games he encounteres while abroad in his 40s; thought to bring games like this to Japan. He was probably the first Japanese to state being a "Game designer" as a profession.
He founded Rec Company in 1981 with an associate and sent his designs to Epoch, founding the World War Game series brand.
In 1984 he founded Sho-Kikaku that gathered several designers.
In 1988, as the market for simulation games cooled down, he designer the Monster Maker card game, which was a tremendous success. Monster Maker spawned a line of card games, role playing games, comic books and Mr Suzuki also wrote several fantasy novels based in that world.
Today he is a freelancing simulation game, board game, card game and role playing game designer, and is known in Japan as the father of gaming design. He goes under nicknames like "Gin-jii" (Gin-jeezer) or "Taisa" (Colonel), and certain simulation games call him "God"."
Fact source: Wikipedia, "鈴木銀一郎", available under the CC-BY-SA License.
(Moved from G-Barbarossa
Ginichiro Suzuki is the longest working war game designer in Japan and is fondly referred to as: "Colonel G", by Japanese gamers. He was a leader of Epoch's war game project a quarter of a century ago, where he designed: "Desert Fox", "The Longest Day", "The Wings in the Sky" and others. After leaving the project, he founded the editing company "Sho-Kikaku", where he edited the simulation games magazine: "Simulator", designed "Rommel's Africa Corps" and developed the S.S. (small-simulation) game series.
Some of his games have been reprinted by Command Magazine (Japanese edition), Game Journal and Sunset Games. The designer's initial: "G" precedes the title: 'Barbarossa', to distinguish this game from others dealing with the same subject.