From Debra Hoenig Parizek, wife and co-creator of the EVERYVERSE RPG,
Dennis Parizek had gotten hooked on Dungeons and Dragons, branched into Traveller and other role-playing games, taught his younger brother to play, formed gaming groups then got me — his wife, Debra — hooked on playing.
Our gaming group played most role-playing games on the market but they didn’t quite fit our needs. The group included players of different experience levels and a gamemaster with multi-level scenarios planned. We needed a gaming system that was easy to use for the newbies, flexible enough for those scenarios we wanted to play and had more meaningful, realistic character stats.
This situation prompted Dennis to design and develop a role-playing gaming system — EVERYVERSE RPG™ — that offered ease of play so no one’s nose need be stuck in a rule book, flexibility in scenario generation and more realistic character stats plus one action, The Attempt, to resolve all outcomes. Our group loved the system. For many, it is the only system they will use to this day.
Then, tragedy struck during play testing… Dennis contracted cancer. He survived a year after the diagnosis and completed work on the gaming system but publication did not happen before his departure from this plane of existence.
As surviving spouse, I inherited Dennis’ work — a manual of the basic game rules plus supplements on Paranormality, High-Tech Equipment and Future History information and adventures (10 Eras of human expansion and colonization). Also, I inherited the dream of publication, which I finally have the tools and time to realize since being laid off from my corporate job.