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Information
Primary Name
Modern Dispatch (Issue 131 - 2009)
Alternate Names
The Sixth Seal 2: After the Quake
Publication Date
2009-01-02
Issue Index
131
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ObjectID: 100152
Description Edit | History

From publisher blurb:

In Part 2 of Sixth Seal, the heroes' city has descended into chaos in the aftermath of the quake. Rival gangs vie for prominence and fight for turf with the remnants of the mafia, supervillains and the ragtag police force. Out of the shadows, a mysterious faction of black magicians and undead begins to carve out their own territory - strengthening their forces with the bodies of the dead.
Part 2 contains:

  • A short adventure in which the heroes must defend a UN shipment of desperately needed food to the city's starving refugees and shut down a black market in super-weapons that has sprung up in the remnants of the tech district.
  • 8 quick play scenarios that introduce the PCs to the various factions in the city. These can be used to spice up other adventures or strung together to simulate a patrol of the ruined city.
  • Several NPCs (from street thugs to doctors, to cops to ninjas, vampires and super-powered villains) fully statted out with bios and ready for use in your game.

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Pg. 1
The Sixth Seal 2: After the Quake
Article

A mini-campaign for Supers20. Part 2.

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Year: 2008
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: dispatch131
23 pages
Size: 11.00 x 8.50 inches
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