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Primary Name
Star Frontiersman (Issue 17 - Oct 2011)
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Publication Date
2011-10-00
Issue Index
17
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Table of contents:

Monastery of the Divine Flame by ThomasVerreault/jedion357

GalactipediaNE,T by Thomas Verreault/jedion357

Zebulon’s Guide to Cadres, Cults & Criminal Organizations by Thomas Verreault/jedion357

Creating an "Octopus" or Spy/Terrorist Network by Thomas Verreault/jedion357

Jerg's Defense Quarterly, by Gary Cliff / Georgie / BD Cerridwen

Doc McGee, by William Douglass

Androids as a Non Player Character Race by Victor Gil de Rubio

Weapon Laws of the Frontier by Cedric Einarsson

Starship Combat Casualty System by Scott R. Mulder

Star Frontier (URS), by Victor M. Gil de Rubio

Exploding Dice, by Chris Harper

Radiation Sickness on the Frontier by Thomas Verreault/jedion357

Trade Goods and Commodities of the Frontier, Part One by Allen Trussell

D100 Book and Adventure Titles

Star Law Intelligence Reports by StarFrontiers.us

So you’re... Carl the Vrusk? Names for Star Frontiers Aliens by Allen Trussell

Book Review, by William Douglass

A Good Robot Is Hard to Find, by Gary Cliff – Georgie – BD Cerridwen

HARM - You don’t want to be in its way, by Thomas Verreault/ jedion357us

233 - TRB Trauma Recovery Bot, by Chris Harper

The D.S. Pistol, by Telpahak

New Whips, by Larry Moore

New Computers by Victor M. Gil de Rubio

Kar'tix Xag-Xin's Field Guide to Frontier Creatures, Volume II, by Allen Trussell

Streel “Raven” Class corvette by Gary Cliff/BD Cerridwen/Georgie

Battle at Ebony Eyes, by William Tracy

Cassidine, by Allen Trussell

Ki'Kat-Tu Vrusk Master Magician, by Eric Winsor

Bug Hunt, by Eric "Bilygote" Johnson

Articles Relationship: Articles
Pg. 1 of 3 » 3
Pg. 0
Foreword
Editorial

We\'re now making our magazine available in print format!

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Pg. 1
Adventure! Monastery of the Divine Flame
Adventure

Introducing a monastery in the heart of the Burning Lands on Volturnus.

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Pg. 6
GalactipediaNET
Article

The premier electronic encyclopedia of the Frontier and Rim sectors.

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Pg. 8
Zebulon's Guide to Cadres, Cults and Organizations
Article

A look at the other \"power brokers\" in Frontier society.

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Pg. 14
Creating on "Octopus" or Spy/Terrorist Network
Article

Tricks on creating a network for use in your campaign.

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Pg. 16
Jerg's Defense Quarterly
Article

UPF Upgrades Seeker Missile Deployment System.

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Pg. 16
Doc McGee
Article

An NPC you can use to assist the PC\'s, add flavor to an adventure, or use as a new adversary.

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Pg. 18
Optional Rules: Androids as a NPC Race
Article

Stats and information on playing androids.

Edit
Pg. 19
Optional Rules: Weapon Laws of the Frontier
Article

A few considerations that can make your worlds have a little more flavor.

Edit
Pg. 22
Optional Rules: Starship Combat Casualty System
Article

Space travel is dangerous. Rules on losing crew due the ravages of space.

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Pg. 27
Optional Rules: Star Frontier (URS)
Article

A recant of the history of Star Frontier.

Edit
Pg. 28
Optional Rules: Exploding Dice
Article

Adding the exploding dice mechanic to Star Frontiers.

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Pg. 28
Optional Rules: Radiation Sickness on the Frontier
Article

The mechanics for adding radiation sickness to your adventures.

Edit
Pg. 32
Trade Goods and Commodities of the Frontier, Part I
Article

A sample of the vast variety of vegetables, herbs and fruits traded among the races of the Frontier.

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Pg. 38
D100 Book and Adventure Titles
Article

A table for quickly generating the title for a book within your setting.

Edit
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