Welcome to this month’s issue of DDWRPG. This is our Historical Issue focusing on playing games that have an element of real history in them - whether a full historical or a pseudo historical that also has some sci‐fi elements in it.
The editor introduces the \"Historical Issue\" focusing on playing games that have an element of real
A review of the Eleventh Doctor Sonic Screwdriver.
Cubicle 7 updates the release date of their products.
The DWAiTS gets updated style featuring the 11th Doctor.
A graduate puts a TARDIS on his graduation cap.
Popular foods at the gaming table, plus recipes for a variety of treats.
“The Cold Rush”
A Doctor Who adventure set on the planet Earth in the Canadian Yukon during the Gold
An article that explains why historical adventures can be more exciting than pseudo-historical.
A Doctor Who adventure set on the planet Earth on 17 January 1781CE.
“The Lightning Bug”
A Doctor Who adventure module set in space on the planet Massin 2517CE and the
Some guidelines to building better maps in your games.
Critical Fumble effect chart for Negotiation and Diplomacy in Doctor Who.
A review of Doctor Who Insider.
“A Night To Remember”
A Doctor Who adventure set on the Titanic ocean liner on 14 and 15 April 1912CE
How you can use mistaken identity in your adventure to add an interesting twist.