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Information
Primary Name
Critical Miss (Issue 11 - Autumn 2011)
Alternate Names
Publication Date
2011-09-00
Issue Index
11
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ObjectID: 112776
Description Edit | History

Introduction
Hi everyone,

After a coma so long it's amazing Robin Williams hasn't turned up to try some kind of miracle cure on it, Critical Miss is back. Like the parrot, it was indeed, not dead, but merely sleeping.

A lot's changed since the first issue of Critical Miss back in the 20th century's 1998. Back then, the fastest a civilian airliner could do was Mach two and the largest number of astronauts that could be lifted into space by a single spacecraft was seven. In addition, we had experienced the end of history, the stock markets were booming, and we were looking ahead to an era of peace and prosperity.

Yeah.

In my own life, in the five and a half years since Issue 10, I've written a novel, moved to Brighton (and yes, I might have just a few too many books!), become a bus spotter, bollocked my mother for denying me my own chance to experience, even second-hand, genuine space exploration, ranted about being shafted by my web hosters, ranted about being shafted by my cable company, spotted a dream home that never was, won a prize for roleplaying, had a previous Critical Miss article go viral, got trapped in my own bathroom, tried my hand at Star Trek fan fiction, lost loved ones, reviewed suitcases, avenged 2005's failure by successfully climbing Arthur's Seat (some crap pictures, some better pictures), and found a crashed Victorian spaceship in Pall Mall that led to a giant, mechanical, walking elephant, with people on board. As you do.

Anyway, here's Issue 11. Hope it was worth the wait.

Articles Relationship: Articles
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Pg. 0
Man Down - How To Handle Player Absence
Article

Options for dealing with a player\'s absence.

Edit
Pg. 0
Jonny: The Early Years
Article

Jonny\'s early years in role-playing.

Edit
Pg. 0
It's Me, Dave!
Game

A fun and simple, albeit mildly sociopathic, game of bluff, bullshit and social manipulation.

Edit
Pg. 0
Game Night
Fiction

Six gods sit down to spend an evening roleplaying. Really badly.

Edit
Pg. 0
The Night I Broke Monopoly
Article

Reminiscing of some house rules he added to Monopoly in his younger years.

Edit
Pg. 0
Yes I Sank Your Fucking Barge
Game

A fun and quick, Battleships-like, family game for up to four players.

Edit
Pg. 0
Me Voici en Fran├žais
News

Links to various Critical Miss articles in French.

Edit
Pg. 0
The Elfish Gene
Review

Review of Mark Barrowcliffe\'s 2007 roleplaying memoir \"The Elfish Gene\".

Edit
Pg. 0
Grabbing Chekhov's Gun
Article

Applying Chekhov\'s literary technique to roleplayers.

Edit
Pg. 0
Blockbuster - Cop Show Meets The Norfolk Broads
Review

Review of James Wallis\' unpublished \"Cop Show\" RPG.

Edit
Pg. 0
The Ghosts of Magic Past
Article

Strategies for Magic: The Gathering affecting a game of RoboRally.

Edit
Pg. 0
Jukebox Musical - A Game of Plots and Writing
Game

A game for those into creative writing.

Edit
Pg. 0
You Utter Munchkin!
Article

Session report of playing Munchkin! with his fiancée.

Edit
Pg. 0
Troops
Article

Spotlight on the 1997 fanfilm \"Troops\".

Edit
Pg. 0
GenCon 2008
Article

Trip report on GenCon 2008.

Edit
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Pg. 1
Rank 32
Num Ratings 154
Average Rating 7.37
Num Owned 253
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RPG Issue Rank: N/A
Num Ratings: 1
Average Rating: 6.00
Standard Deviation: 0.00
Num Views: 173
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Avg. Game Weight: 0.0
Fans: 0
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