Pg. 2
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Character Theme: The Mariner
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Article
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The freedom of the open sea has great allure to adventurers of all sorts, from dashing corsairs to murderous
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Pg. 8
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Unearthed Arcana: Using Ships in Your Campaign
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Article
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Catch a ride on the Falling Star. And, if it suits you, build your own vessel, handpick your crew, and equip your
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Pg. 0
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D&D Outsider: more Inhuman Resources
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Article
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Here it is: Your chaotic neutral guide to hiring henchmen. I mean, henchfolk. Whatever. The less flammable they
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Pg. 22
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Channel Divinity: Chauntea and Silvanus
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Article
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Nature is a powerful ally, and the Oak Father and the Earthmother of Faerûn are very giving to those who
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Pg. 27
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Confessions of a Full-Time Wizard
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Article
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R&D’s “Player-in-Chief” lets loose her inner geek.
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Pg. 31
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Eye on the Realms: The Thing in the Crypt
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Article
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Rhauntagar. Before the world ends, many adventurers will learn to fear this name.
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Pg. 36
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Eye on Dark Sun: The Ivory Dungeon
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Article
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Visit the secret prison of the sorcerer-king of Balic, but dare not overstay your welcome.
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Pg. 39
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Eye on Eberron: The Sovereign Swords
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Article
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They say the Sovereign Swords are the chosen weapons of the Sovereign Host. As living instruments of the gods,
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Pg. 44
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D&D Alumni
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Article
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Take a trip through past editions of the D&D game, and see how its iconic features have evolved over the
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