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Information
Primary Name
& (Issue 10 - Fall 2014)
Alternate Names
Publication Date
2014-08-15
Issue Index
10
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Description Edit | History

From the publisher's website:

Featured in this issue: Shape Changers!

This issue includes

Why “Solids” Don’t Understand
Hey, Where Are My Pants?
By the Light of the Silvery Moon
Lycanthropy: A Small Matter

Plus some bonus articles

The Otherworld – The Faerie Realm
Monster Lore Non-Weapon Proficiency
Spells by Magic Type
Playing with Missile Fire
Is There Room for Text-Based Gaming in the Old School Renaissance?

And the usual columns, plus some new ones!

Articles Relationship: Articles
Pg. 1 of 3 » 3
Pg. 2
Map 1: Warrens of the Ratmen
Map

A map of a Ratmen warren.

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Pg. 5
Featured Artist
Article

Featuring the art of Caleb Horowitz.

Edit
Pg. 6
& Musings
Editorial

The editor looks at the process of publishing the magazine quarterly.

Edit
Pg. 7
Why "Solids" Don't Understand
Article

An article that asks "How is a poor shape changer to survive the predator that is called

Edit
Pg. 9
Hey, Where Are My Pants?
Article

What happens to shapechangers possessions when they change?

Edit
Pg. 10
By the Light of the Silvery Moon
Article

Giving druids a power analogous to Cleric's Turn Undead ability. In this Lycanthropy abilities.

Edit
Pg. 12
Lycanthropy: A Small Matter
Article

You've heard it before: Lycanthropy is more than a curse, more than a disease. The question is, "What is

Edit
Pg. 15
The Otherworld - The Faerie Realm
Article

A Gazetteer of The Otherworld - The Faerie Realm.

Edit
Pg. 23
Monster Lore Non-Weapon Proficiency
Article

This is an attempt to clarify the difference between what a player knows and what his character knows.

Edit
Pg. 25
Spells by Magic Type
Article

This article is a continuation of the article An Alternative Spell Memorization System published in Issue 9.

Edit
Pg. 32
Playing with Missile Fire
Article

Expanding the range tables of missile weapons.

Edit
Pg. 35
Is There Room for Text-Based Gaming in the Old School Renaissance?
Article

The articles asks is there still room for text based role-playing in the modern age of high tech computer

Edit
Pg. 38
Creature Feature I: Were-Bison
Article

Stats and background for the Were-Bison.

Edit
Pg. 40
Creature Feature I: Were-Bison
Article

Stats and background for the Jagwere.

Edit
Pg. 42
Creature Feature III: Ecology of the Were-Moth
Article

Stats and background for the Were-moth.

Edit
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Publisher: & Publishing Group
Year: 2014
Electronic (PDF, DOC, eBook, HTML, etc.)
92 pages
Size: Letter
English
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