If we're ever to dwell among the stars, the odds are good we'll be using spaceships. Fortunately, this month's Pyramid will help ensure you're not caught empty-handed and star-struck! This armada of adventure includes:
"Reign of Steel: Deep Space," where GURPS Reign of Steel author David L. Pulver takes that setting nearly two decades into the future . . . and deeper into space. Learn about spaceships (in GURPS Spaceships format) from the various robot factions and get an extensive look at the desperate world of 2064.
"Smugglers' Blues," a look at moving high-risk, high-profit items from Point A to Point B, with insights into how the art of smuggling might change at future tech levels.
"Strange Objects at Rest," a collection of four systemless sleeper ships and generational spacecraft, which prove that sometimes it's best to let sleeping pods lie.
"Vehicle Imbuements," a system that expands the options of GURPS Power-Ups 1: Imbuements to the realm of transportation. Let your vessels dodge, speed, ram, or self-repair like never before!
"The Captain's Boat," an optional GURPS tweak that helps starting heroes afford expensive starships . . . by making them Patrons!
This month's Pyramid also beams aboard a Random Thought Table that sparks your customization creativity, plus an Odds and Ends that expands space-time options by allowing innovative players to design the look and feel of a campaign. With this issue of Pyramid, you'll be exploring the final frontier like never before!