Games International (Issue 11 – December 1989)
Issue 11 of Games International
Cover – By Maxine Rogers
Up Front – Editorial
- Full Metal Planete
- Traber Derby
- Á La Carte
Quick Moves – Reviews on Rub Out, Dexad and Tricky.
Christmas Choice – Critics games recommendations to play with non gaming friends over Christmas.
Old Bones, New Bodies – History of American board games.
Essen Spiel’ 89 – Convention report.
The GI Interview – Sid Sackson.
Readers’ Revenge – GI readers survey
Storyboard Game – Charles Vasey explains how he designed The King’s War.
Beating the Odds – Britannia strategy.
- GURPS Cliffhangers
- Chaos in Kansas (GURPS)
- GURPS Wild Cards
- School of Hard Knocks (GURPS)
- Super Scum (GURPS)
- Vessel Compendium 1; Adventure Class (Space Master)
- Vessel Compendium 2; Pursuit Class (Space Master)
- Briarwood Castle (City State of the Invincible Overlord)
Cites Feature, Part 3 – A look at CityBooks 1, 2 & 3, Lankhmar: City of Adventure (AD&D), City of Greyhawk (AD&D), City-State of the Imperial Overlord, Haven (Thieves’ Guild supplements), Minas Tirith (MERP), RuneQuest Cities and Thieves’ World.
- Sim City
- Big Bang
- Omni-Play Basketball
- Lords of the Rising Sun
- James Clavell’s Shogun
- Go-Moku & Renju
- Stellar Crusade
R.I.P – Warlord/Apocalypse
The Games Clinic – Variants for Formel Eins, Schoko & Co and Indiscretion.
Desert Island Games – With George Crawshay.
Sniper - International gaming gossip
Role Call - Odds and ends.
Rebound - Letters page