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Primary Name
Pyramid (Volume 3, Issue 72 - Oct 2014)
Alternate Names
Publication Date
2014-10-23
Issue Index
372
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Alternate Dungeons

From the publisher:

Dungeons, Only Different!

Everyone loves gathering friends for a good GURPS Dungeon Fantasy tomb-looting exploit. But sometimes you want to shake things up. Do things differently. Think "outside the dungeon." This issue of Pyramid -- the PDF magazine for roleplayers -- takes your Dungeon Fantasy game into unexpected realms.

This month's untraditional treasures include:

  • "Pointless Slaying and Looting," Dungeon Fantasy mastermind Sean Punch's guide to getting into the crypt-crawling game even faster by getting rid of character points. Design your heroes by picking from a few ready-made packages, and go go go!
  • "Dungeons of Mars," a meaty guide to bringing the action and excitement of dungeon fantasy to a whole new world, from Transhuman Space line editor Phil Masters. Discover how the tropes, themes, heroes, and threats of the Red Planet can come together for a different kind of Dungeon Fantasy experience.
  • "From the Bottom Up," a guide to playing as monsters in Dungeon Fantasy, from GURPS Dungeon Fantasy 8: Treasure Tables author Matt Riggsby! Use the included GURPS templates to become a dragon, lich, specter, and much more.
  • "Good Dungeons," this month's Eidetic Memory offering from GURPS Banestorm: Abydos scribe David L. Pulver. Learn why the forces of good might dwell in dungeons . . . and why even ethical heroes might loot these dwellings.
  • "Dungeon Fantasy Video Gaming," a guide to bringing computer RPGs to the tabletop, with a versatile new GURPS template -- the imitator -- plus rules and guidelines for bringing the pixelated experience to the players.

This month's Pyramid wraps up with a Random Thought Table that gives you some ideas to make your own alternate dungeons. Whether you're looking for a new twist on traditional dungeoneering or something radically different, this issue is treasure beyond measure!

Articles Relationship: Articles
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Pg. 3
From the Editor
Editorial
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Pg. 4
Pointless Slaying and Looting
Article

Publisher Blurb: Sean Punch's Pointless Slaying and Looting does this by eliminating character points, long skill

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Pg. 14
Dungeons of Mars
Article

Publisher Blurb: Although most dungeon fantasy can be traced to tropes from early 20th-century fantasy, it's

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Pg. 22
From the Bottom Up
Article

Publisher Blurb: Monsters want to have fun, too! And with Matt Riggsby's help, they can explore a dungeon From the

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Pg. 27
Eidetic Memory: Good Dungeons
Article

Publisher Blurb: How many undead-haunted tombs and caves full of ogres can a party raid before boredom sets in?

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Pg. 30
Dungeon Fantasy Video Gaming
Article

Publisher Blurb: It's easy to see digital and tabletop RPGs as competitors, but can you merge the best of both

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Pg. 38
Random Thought Table: To Conjure the Unknown
Article

Is your fantasy campaign Additive, Subtractive, or Transformative?

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Pg. 40
About GURPS
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Publisher: Steve Jackson Games
Year: 2014
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Product Code: 37-2672
40 pages
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