The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production!
Our backers have enabled us to not only hire great authors, but also to include great art in every issue. Issue 2 of Volume 2 features Marissa Kelly, Mike Mumah, and Juan Ochoa! There's some great work in this piece and over 10,000 words of awesome Fate content, ready to be thrown into your next game of Fate.
Now we're bringing this content to you on DriveThruRPG, so you can find and download your issues easily. Since every title is saved to your library on the site, you'll always have The Fate Codex right at hand when you need it.
In this third issue of Volume 2, we've got:
Don Bisdorf's war fiction-style short story about a ragtag unit of courageous heroes set in a fantasy world in Meloreith's Commanos.
Brendan Conways tips on adding twists to your conflicts, Conflict Countdown, to bring new excitement to potentially boring conflicts.
Koji Nishiuchi's essay, Rethinking Stealth, that gives you new ways to use the Stealth skill, Stealth aspects in general, when running Fate Core.
Nicole Winchester's quick start adventure, Camp X, a spy thriller set in WWII based on a real espionage training camp in North America, the first of its kind.