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Information
Primary Name
Fate Codex (Vol 2, Issue 4 - Aug 2015)
Alternate Names
The Fate Codex (Vol 2, Issue 4 - Aug 2015)
Publication Date
2015-08-21
Issue Index
204
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ObjectID: 182682
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From publisher blurb:

The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production!

Our backers have enabled us to not only hire great authors, but also to include great art in every issue. Issue 4 of Volume 2 features Mike Mumah, Kaitlynn Peavler, and Juan Ochoa! There's some great work in this piece and over 10,000 words of awesome Fate content, ready to be thrown into your next game of Fate.

Now we're bringing this content to you on DriveThruRPG, so you can find and download your issues easily. Since every title is saved to your library on the site, you'll always have The Fate Codex right at hand when you need it.

In this fourth issue of Volume 2, we've got:

  • Tara Zuber's essay on using flashbacks in Fate to create character backstory and engaging scenes called "I Remember When...": Using Flashbacks in Fate.
  • Travis Scott's piece on rethinking the roll of skills, Under the Hood, an essay that challenges what we think skills ought to do for a game of Fate.
  • Mike Olson's essay, Stunts are Cool, that summarize what he's learned about writing stunts in the process of developing Atomic Robo and other Fate products.
  • Jon Peacock's quick start adventure, Family Matters, a madcap adventure that features ghosts angling to control a family's future through their chosen heirs.

Articles Relationship: Articles
Pg. 1
Pg. 4
About The Fate Codex Vol. 2 Issue 4
Editorial

Mark Diaz Truman welcomes you to the fourth issue of Volume 2 of The Fate Codex.

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Pg. 5
"I Remember When...": Using Flashbacks in Fate
Article

Tara Zuber explains how to use flashbacks in Fate to create dynamic backstories that matter to the present.

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Pg. 14
Under the Hood: Skills as Character Competency and Player Influence
Article

Travis Scott digs deep into Fate skills, revealing what they can tell us about what players want from a

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Pg. 23
Stunts Are Cool
Article

Mike Olson uses his vast stunt experience to show how to build awesome stunts in any setting.

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Pg. 32
Family Matters
Adventure

This month’s Quick Start from Jon Peacock features an elderly matriarch choosing a successor from her clan

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Publisher: Magpie Games
Year: 2015
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: MGFC2014
54 pages
Size: Digest
English
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