From publisher's blurb:
"[H]e went back to Arkham, the terrible witch-haunted old town of his forefathers in New England, and had experiences... which made him seal forever certain pages in the diary of a wild-minded ancestor."
HP Lovecraft - "The Silver Key"
Welcome to the latest issue of The Arkham Gazette, the magazine all about Lovecraft Country for the Call of Cthulhu© role-playing game.
In this issue we dig deep into the charnel secrets of Lovecraftian witches and witchcraft, including:
New England's real witch trials
Witches in Lovecraft Country
Keeper's advice for making witch NPCs
The (Mythos) Gods of the Witches
The hidden link between ghouls and witches
Rat-things, Familiars, and the ghastly secret of their birth
The dark truth of Witches' Hollow
A bibliography of witch scenarios for Call of Cthulhu
The nightmarish witchcraft of our jumbo scenario "The Queen of Night"
and much more
120 pages of material for the Keeper to enrich their gaming experience in Lovecraft Country and beyond.
Issue comes with a PDF of high quality handouts prepared by Dean Engelhardt, including a bonus 9 page journal from a Miskatonic University student about the "Unvisited Island" in the Miskatonic (written by Chris Jarocha-Ernst) and a set of Call of Cthulhu 7th Ed. conversion notes (prepared by Dan Kramer).