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Information
Primary Name
Fate Codex (Vol 3, Issue 1 - Mar 2016)
Alternate Names
The Fate Codex (Vol 3, Issue 1 - Mar 2016)
Publication Date
2016-03-28
Issue Index
301
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ObjectID: 196579
Description Edit | History

From publisher blurb:

This issue features:

  • An essay from John Large on including organizations in your game that give your PCs new resources to draw on during play, Family Favors.
  • An new building block from yours truly, La Reina del Sol, about a post-apocalyptic urban crime kingpin ready to oppose your players at every turn.
  • A systems piece from June Shores, Background Aspects, that shows you how to draw on genre fiction to generate aspects quickly and easily.
  • A new Quick Start from Jiima Arunsone, Twilight Amber, in which a space empire is threatened with the prospect of a deadly civil war.

Articles Relationship: Articles
Pg. 1
Pg. 5
About the Fate Codex – Vol. 3, Issue 1
Editorial

Mark Diaz Truman welcomes you to the first issue of Volume 3 of The Fate Codex

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Pg. 6
Family Favors
Article

John Large brings new organization mechanics to Fate with an essay that explains how to create families, agencies,

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Pg. 15
La Reina Del Sol
Article

Mark Diaz Truman offers the first Building Block published in The Fate Codex, an urban crime boss who is plotting

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Pg. 24
Mythos Aspects
Article

June Shores explains how to use pregenerated aspects to simulate the mythos that ties together mass-media projects

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Pg. 33
Amber Twilight
Adventure

This month’s Quick Start from Jiima Arunsone features Guardians — magic fairies — in the service

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PDF version
Publisher: Magpie Games
Year: 2016
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: MCFC301
54 pages
Size: Digest
English
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Rank 14
Num Ratings 193
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