Space is a pretty big place.
Learn your way around it well enough to create five-star campaigns in this month's issue of Pyramid, the PDF magazine for roleplayers. In “So You Want To Build a Spaceship” by Roger Burton West and Timothy Ponce, you'll find out how to build spaceships to fit the feel of your campaign – whether your story is one of slick intergalactic exploration or simply working stiffs getting by in space. This month in David L. Pulver's column, get ideas for introducing contraband, smuggling, and grey market goods into your space game. And there's plenty more interstellar content where that came from!
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