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Description Edit | History

Space is a pretty big place.

Learn your way around it well enough to create five-star campaigns in this month's issue of Pyramid, the PDF magazine for roleplayers. In “So You Want To Build a Spaceship” by Roger Burton West and Timothy Ponce, you'll find out how to build spaceships to fit the feel of your campaign – whether your story is one of slick intergalactic exploration or simply working stiffs getting by in space. This month in David L. Pulver's column, get ideas for introducing contraband, smuggling, and grey market goods into your space game. And there's plenty more interstellar content where that came from!

- Publisher's description

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Pg. 4
So You Want to Build a Spaceship
Article

So You Want to Build a Spaceship with the possibilities of the GURPS Spaceships line. Great! But with eight

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Pg. 11
Battle for the Earth
Article

In a fast attack from space, aliens wiped out Earth’s major cities and installations. Now it’s time

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Blackbeard Station
Article

When outlaws need a place to relax, refuel, and resell, they visit Blackbeard Station. This former mining asteroid

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Pg. 21
Eidetic Memory Hazard Rates
Article

When you expect a spaceship crew to actively seek out less-than-legal cargo, you’ll need to pay them Hazard

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Strange Objects in Disrepair
Article

When you’re among the stars, it’s quite possible you’ll come across Strange Objects in

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Random Thought Table
Article

This issue docks into port with a Random Thought Table that ponders how to prevent all extra-planetary vessels

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PDF Version
Publisher: Steve Jackson Games
Year: 2016
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: SJG37-2694
36 pages
Size: 8.38 x 10.88 inches
English
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