For this issue of Codex, we are exploring the theme of darkness from a number of different angles. We start with Called, an original microgame by Wendy Gorman that is played in the dark. From there, we move to The Conjuration, a custom set-up for The Final Girl involving a dark basement filled with murderous cursed objects. Then comes Pizza Time!, a scenario for Lovecraftesque that explores a number of dark themes. We switch gears a bit with Plunged Into Darkness, a 6d6 scenario by Jaye Foster involving superheroes in a city whose lights are going out. Finally, in this month’s miscellany, we visit some dark & seedy taverns.