How to Destroy the World
Welcome back to Apocalypse Month! Last week my friend Pestilence gave fantastic advice for how to make apocalypse the theme of a roleplaying campaign. I especially appreciate his comments about making the end of civilization an event without robbing players of the chance to develop or play a role. I want to expand on that idea by talking about the advent of apocalypse. I think you’ll agree that the act of ending the world as player characters know it affords unlimited potential for very exciting adventures.
First, I want to make sure you know about a certain apocalypse coming to Gen Con 2016. We’re having the second annual Four Horsemen Open, a team-advance tournament for the Pathfinder game. Last year’s event, A Date With Death, sold out and our players gained fantastic prize support, as well as sitting before designers, publishers, and other RPG luminaries. This year we expanded in size and are ready to rock your team in A War to Remember. Five vagabonds conscripted on a series of errands on the promise of glory or vindication. Sign up with your friends for RPG 1687968 and advance to our final round where a Horseman and another celebrity will be your GM!