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Information
Primary Name
Horror Gaming Month - Week One
Alternate Names
Publication Date
2016-10-09
Issue Index
10
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Description Edit | History

Publisher Blurb:

This month marks our one year anniversary working on the blog. We are so very grateful to our friends and fans who have supported us. Reading our blog, asking us rules questions, buying our product line through Rogue Genius Games. And of course, supporting our first big hardback product in the Talented Bestiary.

October witnesses the turn of the season for most of us, and of course closes with Halloween. So we kicked off the blog last year with "Horror Month", giving advice and new rules for fear mechanics, creature and encounter design, and I even detailed a free mini-campaign to illustrate the principles of running a memorable horror-themed game. You can find those articles right here on our product page, as well as the other archived articles from the past year.

We want to continue that theme all this month, with different articles bringing new ideas and practices to your spookiest adventures. So today I want to talk about subtext and adding a deeper meaning to your horror story.

Articles Relationship: Articles
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Pg. 1
October Week 1 - Horror Month
Editorial

Thanks to fans, companies and continuing the horror theme.

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Pg. 1
Horror Stories Are the Best Stories
Article

Why horror makes for good stories.

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Pg. 2
Death Teaches Life
Article

Why stories make horror stand out and how without them they are all alike,

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Pg. 2
Deeper Characters
Article

Adding deeper motivations to characters, both PC and NPC.

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Pg. 3
Make It Real
Article

Making horror real with horror elements.

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Publisher: Four Horsemen
Year: 2016
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3 pages
Size: Letter
English
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