Pg. 2
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Disclaimer
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Editorial
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Edit
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Pg. 2
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How to Make Travelling More Fun
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Editorial
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The problems with travel.
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Edit
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Pg. 3
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Getting Off Course is Common
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Article
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How characters can get lost.
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Edit
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Pg. 4
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Presenting Interesting Choices
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Article
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Adding travel choices that have real effects.
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Edit
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Pg. 5
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Foreshadowing and Plot Hooks
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Article
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Give choices meaning with rumours and hooks to do with places that may be visited.
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Edit
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Pg. 6
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Cut Scenes
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Article
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Using cut scenes for plot hooks and world building.
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Edit
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Pg. 7
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Cost/Benefit Choices
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Article
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Give choices costs and benefits.
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Edit
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Pg. 7
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Let the Unexpected Happen
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Article
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Allow players to use creativity to solve problems.
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Edit
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Pg. 8
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Skipping Over Travel
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Article
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Skip over some travel if needed to speed up game play.
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Edit
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Pg. 9
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Have Plotted Out Battles That Tie In Together
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Article
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Have events affect each other.
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Edit
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Pg. 10
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Monsters Are People Too
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Article
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Make monsters more interesting by adding classes and level.
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Edit
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Pg. 11
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Types of Travel
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Article
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Divides it into four types, road, trail, cutting a trail and wandering.
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Edit
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Pg. 14
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Making Use of Travel
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Article
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How to make use of travel in game.
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Edit
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Pg. 15
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Travel Duties
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Article
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Divides this into Gear, Forage, Orient, Hunting, Scout and Bush Wack.
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Edit
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Pg. 18
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Camp Duties
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Article
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Divides this into Camp, Entertainment, Fire, Food, Gear and Heal.
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Edit
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