The inaugural issue contains a funnel and a solo adventure, as well as a few articles, random tables, and a monster.
It comes with a double-sided A4 map sheet and an illustrated card (a bit larger than A6) with a small hole/window.
a DCC funnel for 12-20 level zero characters
Versatility of spears for dungeoneering adventurers
a random table of d100 objects for DCC
solo adventure
three magic artifacts for DCC
three d14 random tables for DCC on how to spend your time (and money, if you've gotten any) after returning from
a new monster for DCC
a wizard whines about the unpredictable effects of magic in DCC