War!! All things pertaining to war.
A breakdown of the new campaign setting: Incursion!
Vol. XXVIII, No. 2
Cover art by Wayne Reynolds
Senior Editor Matthew Sernett takes a turn at the wheel.
Dragon readers go toe-to-toe with Gary Gygax and a ghastly hill giant.
Convert your characters the quick and easy way with Ed Stark\'s guide to the 3.5 character sheet
From bone clubs to bullet holes, Dragon takes you through time to view the evolution of tactics.
The \"military machine\" is more than a metaphor, it can smash you dead.
Fifteen ways to speed up combat.
He\'s been dead for more than 2000 years, but Sun Tzu can still kick your @$$. Learn D&D strategies from the
Blast battlefields and enspell armies with war-scale spells for characters of all levels.
D&D\'s most war-like race takes the spotlight in the ecology of the hobgoblin.
A how-to guide to creating martial arts styles.
The githyanki are invading your game. Learn the lich-queen\'s plan.
Troubles that first come as single scouts soon return as full battalions. See what trouble your low-level
Dragon-riding githyanki and flying ships of astral steel flood the skies. Check out what you need to know for
The fate of the world hinges on your high-level characters\' actions. Learn how to use what time you have left
Tractics, feats, and magic to help you defend your world.