Enclosure, Issue 2
Roleplaying in the Fantasy World of Glorantha
Front Cover art by Stefano Gaudiano
Back Cover art by Mike O'Connor
An overview of how to run a game in Glorantha or how to act as a player.
Guidelines for integrating the best of Glorantha into your own campaign in a non-Gloranathan setting.
An in-depth look at the Grazers, a race of strong people and stronger horses which are kin to each other.
A Grazer clan inhabiting the north of the Seven Foals Vale.
Elemental forces which have dwelt in the land before the birth of the Grazers.
A quick look at Esrolia.
Vanch is the land that lies east of the Oslir and north of the Black Eel and Red Wyrm rivers.
The Alkothi are not keepers of chronicles.
A brief description of the factions existing within Alkoth and the time of the fall of Sartar.
The followers of Vungharesh, Lord of Vengeance, are feared for their pitiless quest for vengeance.
A thesis on the nature of heroic manifestation among the cultures of Glorantha.
The life of Mitchuinn Moonhater, who hepled bring an end to the Red Empire.
The story of Theya Two-Mothers and the metal-clad Stranger.
A look at Mahzanelm and his legacy.
A description of the daughters of Vingkot.