Contents:
The Watchers of Walberswick by Jon Sutherland
A Call of Cthulhu adventure that first appeared in WD50, involving a small English fishing village and the ravages of some Deep Ones, in the tradition of Lovecraft's Shadow over Innsmouth.
The Eagle Hunt by Marcus L Rowland
An AD&D scenario from WD40. Somebody has raided the king's armoury and stolen an ancient and powerful artifact. The king's men sent to recover it have disappeared. Can the players retrieve the artifact, find the men, and find out what is going on?
Irilian by Daniel Collerton
Irilian is a complete AD&D city that was serialized over six issues of White Dwarf (42-47) and is more than 30 pages long, packed with all the information you need to know about the city, including historical background, guilds, NPCs, shops, gods, temples, militia, courts etc. It is presented in the form of an adventure, the Rising of the Dark, involving the players in a desperate struggle against ancient elemental forces of evil.
Rumble at the Tin Inn by Michale Cule
This complete pull-out RuneQuest bar-room brawl appeared in WD33. It has a full map of the Tin Inn and cut-out counters representing the characters, tables, chairs etc. The players each take the part of a customer and are given certain objectives to fulfill. The resulting mayhem makes an exciting free-for-all!
The Snowbird Mystery by Andy Slack
A Traveller Adventure for WD41. The players are members of the Covert Survey Bureau, an Intelligence branch of the Scouts. Their mission: find a missing Explorer class scout ship, the Snowbird. But things aren't as simple as that. AS the players progress they uncover a web of intrigue and double-cross.