"The Role-playing Games Monthly"
"Zen and the Art of Adventure Gaming"
RuneQuest in Samurai Japan - Dave Morris
"The Dungeon-Master General"
Rules for Pitched Battle in AD&D - Alan E Paull
"The Eagle Hunt"
An AD&D excursion into the assassin's stronghold for Levels 1-3 - Marcus L Rowland
A new scoutship for Traveller - Andy Slack
A look at the latest Covenant books and others, edited by David Langford
A look at some new games by independent reviewers:
-"Soloquest 2: Scorpion Hall" reviewed by Oliver Dickinson
-AD&D modules "C1, C2, S2 & I1" reviewed by Jim Bambra
-"Illuminati" reviewed by Phil Masters
-"Generic FRP module "Starstone" reviewed by Daniel Collerton
Readers' views, questions and comments
Regular department for Runequest edited by Oliver Dickinson Trading as a skill in Runequest by Simon Woodward
Fiend Factory edited by Albie Fiore
"Inhuman Gods Part II" - Deities of the Demi-Men
Part II: The Gods of Firenewts, Flinds, Flymen, Frog Folk by Phil Masters
Microview edited by Mike Costello
A comprehensive RuneQuest character generation program by Nelson Cunningham
Treasure Chest (D&D ideas) edited by Jamie Thomson
A selection of magic items
- "Arrow of the Inner Planes" by Mark Byng
- "Druid's Flask" by Roger E Moore
- "Cloth of the Wind Horse" by Roger E Moore
-"Shaft of the Spider" by Jeremy Dunn
-"Wand of Locking" by Anthony Howcroft
-"Wizards Wand" by Paul Cole
What's happening in science fiction and fantasy gaming
Clubs, Help! and Classifieds