Pg. 7
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How do you plead?
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Editorial
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Where was The Law when that NPC died? Legal systems in RPGs.
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Pg. 8
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Despatches
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News
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News from around the roleplaying industry brought to you by Arcane. Includes news of Babylon 5 RPG, Aeon, Heavy
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Pg. 15
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It's character building
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Article
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Who decides what character you play in a roleplaying game? The dice, the player, or the referee?
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Edit
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Pg. 17
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Chaos rules
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Article
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According to Craig Cartmell, games companies have led roleplayers to rely too heavily on rules and accessories. He
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Edit
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Pg. 19
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Retro: RuneQuest
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Article
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Runequest trampled the insipid medieval games that came before it beneath the hooves of a bison-riding praxian
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Pg. 21
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Looking for the Truth
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Article
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True roleplaying by mail is as rare as three-sided dice. This month Matthew Green explains why, and also takes a
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Pg. 22
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Lay Down the Law
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Article
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Fantasy barbarians cut bloody swathes through endless NPCs, investigators break-and-enter...And these are the good
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Edit
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Pg. 30
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The Book of Celts
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Article
Setting
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There\'s a lot more to Celts than mistletoe-toting druids and hairy blokes in tartan. Here\'s how to run a decent
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Pg. 34
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Oyez! Oyez!
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Article
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Communication problems were rife in the medieval world. Messengers got ambushed, literacy rates were low. Plenty
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Edit
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Pg. 37
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The Encounter: Alien Library
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Adventure
Setting
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Legend has it that the ancient library on the planet of Idoon holds the secret of eternal life. But the primitive
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Edit
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Pg. 48
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Now that's Magic
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Article
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Whoever said \"it\'s only a game\" was seriously underestimating the competitive pull of tournament
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Edit
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Pg. 52
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My Deck - Nigel Jefferson
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Article
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White weenie? Ernham and burn \'em? Everyone has their own favourite Magic deck. In the first of a new series, Cid
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Pg. 55
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Game Reviews
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Review
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A Cthulhu-tastic reviews section this month, with write-ups of the re-released Complete Masks of Nyarlathotep and
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Pg. 76
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The Source: Classic Horror
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Article
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In a new series of features designed to help you get the most out of your source material, Adam Tinworth looks at
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Pg. 78
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Arcane Scribblings
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Reader/Fan Mail
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A paper-and-ink anvil on which future magazines are brutally hammered out. Sometimes.
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