From the table of contents:
Apology: Please Forgive Us!
We beg you to hold back your wrath over the lateness of this issue.
Editorial: What Ever Happened To...? (by Demian Katz)
A bit of shameless nostalgia and eccentricity from the editor.
Feature: Circus Supremus
Can you survive the challenge of Andrea Angiolino's solitaire chariot racing game?
Feature: The Grampa Barmo Rules Writing Contest Results (by James Kyle and Jim Vassilakos)
Three sets of game rules inspired by the nifty board printed in last issue.
Andrew Schultz provides the solution to last month's puzzle.
Board Game Review: Kill Doctor Lucky (by Demian Katz)
An evaluation of the very first Cheapass Game, now available in a box instead of an envelope.
Board Game Review: Bitin' Off Hedz (by Demian Katz)
A look at another early board game release from Cheapass, this time involving dinosaurs.
Board Game Review: Cheap Games at the Museum (by Demian Katz)
A tale of the inevitability of gaming, with some discussion of traditional classics mixed in.
PC Game Review: A Look at Darkness Ethereal (by Demian Katz)
A review covering the entire output of Darkness Ethereal, a producer of free computer RPGs.
Role-Playing Review: Points in Space Volume I: Starport Locations (by Demian Katz)
Commentary on S. John Ross' generic (in a good way) science fiction RPG supplement.
Grampa Barmo's Discount News
All the news of the cheap gaming world that's fit to print.
Treasure Chess: Puzzle 2 - Crypt of the Necroqueen
A new puzzler in James Kyle's half Chess, half dungeon crawling style.
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