"Time of the Tyrants" by Stephen Dedman. Is this adventure for GURPS Cliffhangers? Or Time Travel? How about the soon-to-be-released GURPS Dinosaurs? Would you believe all three?
"Dirty Deeds Done Dirt Cheap" by Steve Jackson. Is $1.40 a pack cheap enough for you? The designer tells all about Assassins, the first supplememt for Illuminati: New World Order.
"Quest for the Orkinstone!" by Chris Aylott. Adventurers have tried to dispose of Seymore the Dragon for years, only to come back beaten and badly Boggled. Will your hardy band do better? A "Dungeons & Toons" adventure for Toon.
"More Timelines for GURPS Time Travel" by Thomas Cron. Here's 15 strange new alternate universes for Time Travel players to explore.
"Tools Are Just A Fad!" by Greg Porter and Jasper Merendino. Times are tough in GURPS Ice Age, but a creative hunter-gatherer can get powerful spirits to help him if he can amuse them with a catchy poem or two. A (very) primitive magic system, and more.
"Chrome Berets in the One-And-Twenty" by Hunter Johnson. Tired of playing the underdog loner in your GURPS Cyberpunk campaign? Join the winning side! Here's plenty of ideas for an exciting campaign in which you get to be the well-equipped NERCC goons oppressing the masses.
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