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Primary Name
Digital Hero (Issue 3 - Sep 2002)
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Publication Date
2002-00-00
Issue Index
3
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From the Table of Contents...

HERO HIGHWAY

WHEN LAST WE LEFT OUR HEROES…: Keep up with the news from Hero Games. This issue -- HeroSphere, Champions Universe, and Conquerors, Killers, and Crooks., by Steven S. Long
HEROGLYPHS: See how Steve Long himself answers rules questions. This issue -- casual characteristics other than STR., by Steven S. Long
CHAMPIONS LEFTOVERS: See the powers that fell onto the Champions cutting floor!, by Steven S. Long
HERO UNIVERSE: Check The Characters That Hero Forgot. This issue -- Der Sturmvogel., by Darren Watts
YOU GOTTA HAVE CHARACTER: Josephine Baker was an entertainer of many talents., by Jason Walters

ADVICE ALLEY

CLASSIC BITS: Some plot elements show up in just about every comic book. You can integrate these ideas into your Champions game., by Jacob Russell
THE GM'S TOOLBOX: Don't forget these supplies that are always handy to have at a game., by Wayne Walls
POINTLESS CHAMPIONS: No, not pointless that way! We're talking about playing Champions without worrying about point totals., by Theron Bretz

EVIL EXPRESS

THE WAYS OF THE WICKED: Play your villains effectively, by making them truly evil., by Steven Trustrum
MEGAVILLAINS: Some bad guys deserve more game time than a simple fight. Play those ultra-powerful menaces as they truly deserve., by Dean Shomshak

RESOURCE ROAD

THE EFFECTIVENESS RATING: Just because a character falls under the Active Point cap doesn't mean he's balanced. This worksheet helps prevent abuse., by Robert Pennington
MERIQUAI FALLS: NATIVE SONS: The Native American people of Meriquai Falls believe in totem spirits, and have a strong and detailed mythical history., by Dale Robbins

CHARACTER CORNER

COBALT: This vigilante master of mass has a grudge against his creators., by Ross Watson

Articles Relationship: Articles
Pg. 1
Pg. 2
WHEN LAST WE LEFT OUR HEROES…
News

Keep up with the news from Hero Games. This issue -- HeroSphere, Champions Universe, and Conquerors, Killers, and

Edit
Pg. 3
HEROGLYPHS
Article

See how Steve Long himself answers rules questions. This issue -- casual characteristics other than STR.

Edit
Pg. 5
CHAMPIONS LEFTOVERS
Article

See the powers that fell onto the Champions cutting floor!

Edit
Pg. 6
HERO UNIVERSE
Article

Check The Characters That Hero Forgot. This issue -- Der Sturmvogel.

Edit
Pg. 9
YOU GOTTA HAVE CHARACTER
Article

Josephine Baker was an entertainer of many talents. (A HERO System write-up.)

Edit
Pg. 16
CLASSIC BITS
Article

Some plot elements show up in just about every comic book. You can integrate these ideas into your Champions

Edit
Pg. 19
THE GM'S TOOLBOX
Article

Don\'t forget these supplies that are always handy to have at a game.

Edit
Pg. 21
POINTLESS CHAMPIONS
Article

No, not pointless that way! We\'re talking about playing Champions without worrying about point totals.

Edit
Pg. 26
THE WAYS OF THE WICKED
Article

Play your villains effectively, by making them truly evil.

Edit
Pg. 33
MEGAVILLAINS
Article

Some bad guys deserve more game time than a simple fight. Play those ultra-powerful menaces as they truly

Edit
Pg. 47
THE EFFECTIVENESS RATING
Article

Just because a character falls under the Active Point cap doesn\'t mean he\'s balanced.

Edit
Pg. 54
MERIQUAI FALLS: NATIVE SONS
Article

The Native American people of Meriquai Falls believe in totem spirits, and have a strong and detailed mythical

Edit
Pg. 60
COBALT
Article

This vigilante master of mass has a grudge against his creators.

Edit
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