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Description Edit | History

Vol. X No. 8 of Dragon Magazine.

Cover Art: People are still writing to say how much they liked Robin Wood's first cover painting, back on issue #97. This piece depicts an entirely different scene, but we expect the painting to be just as popular as its predecessor. Through the aid of a ring of flying, this magic-user is able to do battle with these giant bats on her own terms. That big bat in the foreground is about to find out the hard way what a lightning bolt spell is like - and it's not even grounded. (from the contents page)

This issue featured Betrayed! - A new adventure for AD&D game players, and the regular ARES Section - 16-page spotlight on SF Gaming.
It also listed the "Gamers' Guide," which was an index of all the advertising in the issue and "TSR Previews," a list of upcoming products from TSR.

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Pg. 3
For Paul
Editorial

A memorial for one of Dragon\'s longest-running contributors, Paul Montogmery Crabaugh.

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Pg. 3
Letters
Reader/Fan Mail

Here we go again, A special archer?, Back to the dogs, and A jump too far.

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Pg. 4
The World Gamers Guide
Article

A listing of, by, and for overseas gamers.

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Pg. 6
The Forum
Reader/Fan Mail

Opinions and observations from our readers.

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Pg. 10
Leomund's Tiny Hut: Tone down the demi-humans
Article

How to balance the new demi-human races from the Unearthed Arcana in your Advanced Dungeons & Dragons

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Pg. 14
Travel Works Both Ways: PCs on the road will meet many fellow wayfarers.
Article

Tables for more realistic encounters while travelling in Advanced Dungeons & Dragons.

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Pg. 20
Seeing is Believing: Examining the three varieties of invisibility
Article

Exploring invisibility powers in depth, covering physical, mind-affecting and illusionary methods in Advanced

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Pg. 24
The Rest of the Papers: Cleaning up a few odds and ends about centaurs
Article

An addendum to \"The Centaur Papers\" from Dragon #103, a composite article created from two individual

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Pg. 26
The Role of Books: Fantasy and SF literature of interest to gamers
Review

Book reviews of: \'\'Deep Wizardry\'\' by Diane Duane, \'\'Liavek\'\' by Will Shetterly and Emma Bull (eds),

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Pg. 30
The Well-Equipped Victim: A "treasure type" system for 0-level encounters
Article

Random tables to determine what the average person would be wearing and carrying in Advanced Dungeons &

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Pg. 36
A World of Difference: The "parallel" concept expands gaming horizons
Article

Using parallel worlds to liven up your Advanced Dungeons & Dragons campaign.

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Pg. 43
Betrayed!
Adventure

Advanced Dungeons & Dragons adventure for 4-8 PCs of 3rd-5th level. The PCs are tasked with recovering the

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Pg. 56
Spy's Advice
Article

Answers and suggestions for the TOP SECRET game.

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Pg. 62
TSR Profiles: Kim Mohan
Interview

A quick look at DRAGON Magazines Editor-in-chief, Kim Mohan.

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Pg. 63
TSR Profiles: Pat Price
Interview

A quick look at an editor of DRAGON, Assistant Editor of STRATEGY & TACTICS, and Managing Editor of AMAZING

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