The Hotness
Games|People|Company
Visions of the Vault 1: Trouble in Waterdeep
Fantasy Wargaming
Dungeons on Demand: Volume One
Tales from the Loop
Prepared!: A Dozen Adventures for Fifth Edition
Tales from the Yawning Portal
Dungeons & Dragons Player's Handbook
A Penny for My Thoughts
Call of Cthulhu (5th Edition)
Ripples from Carcosa (1st edition)
Heroes Unlimited Revised
Sweet Agatha
Dallas: The Television Role-Playing Game
Dungeon Crawl Classics Role Playing Game
Hero Kids Fantasy RPG
My Little Pony: Tails of Equestria, The Storytelling Game
Reef of Madness
HârnMaster
The Sidhe Book of Nightmares
Arabian Adventures
Realm of Chaos: The Lost and the Damned
Mythic Game Master Emulator
Pathfinder Roleplaying Game Core Rulebook
Pokéthulhu Adventure Game (2nd Edition)
Thunder Rift
Tegel Manor
A4: Usurpers of the Fell Axe (C&C)
Tunnels & Trolls (7.5 Edition)
Dungeon Master Survival Kit
Fiasco
Mouse Guard Roleplaying Game Box Set
WH01: London 1593
Microscope
JC01: Horse Fever
Star Wars: Edge of the Empire Core Rulebook
Dungeon World GM Reference
Business Casual
The One Ring Roleplaying Game
Player's Handbook (D&D 5e)
Rifts: The Tomorrow Legion Player's Guide
Print the Legend
SOLO: Solo RPG Campaigns for the Cepheus Engine
Tales from the Loop: Map
Banlieue Rouge
Dwarven Vault
Monster Manual (AD&D 1e)
Dungeon Master's Guide (D&D 4e)
Basic Role-Playing
Warhammer Companion
Call of Cthulhu (6th Edition)
Information
Primary Name
Dragon (Issue 75 - Jul 1983)
Alternate Names
Publication Date
1983-00-00
Issue Index
75
Periodical
Authors
Artists
Producers
Publishers
TSR
RPGs
 Corrections
 Clone
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 58048
Description Edit | History

Vol. VIII No. 1 of Dragon Magazine.

Cover Art by Jack Crane.

This issue featured Can Seaport Be Saved? - The winning adventure for section A-7 (AD&D/aquatic) of the Module Design Contest.
It also listed the "Gamers' Guide", which was an index of all the advertising in the issue.

Articles Relationship: Articles
Pg. 1 of 2 » 2
Pg. 2
Summer what?
Editorial

New products from Dragon Publishing and the winners in the A-7 category (AD&D, aquatic adventure) of the

Edit
Pg. 3
Contents
News

The editor-in-chief\'s summary of this issue (see More Information for complete text).

Edit
Pg. 3
Out on a Limb
Reader/Fan Mail

Letters: PBM problems, Champions critic, Piercer praise, and Cavalier conformity.

Edit
Pg. 6
The Ecology of the Mimic
Article

A scholarly treatise on the monster: the Mimic for Advanced Dungeons & Dragons.

Edit
Pg. 8
From the Sorceror's Scroll: New denizens of devildom
Article

A partial preview of Monster Manual II; descriptions of 13 devils for Advanced Dungeons & Dragons, plus a list

Edit
Pg. 16
The Nine Hells, Part I
Article

Detailed descriptions of the first 5 layers of the Nine Hells (and their inhabitants) in the Forgotten Realms for

Edit
Pg. 34
Mutants, men(?), and machines: A GAMMA WORLD creature collection
Article

New creatures: Hydragen, Raydium, Cycloptron, Cyber-netter, and Nitrodjinn for Gamma World.

Edit
Pg. 38
Beyond the rulebook: Procedure and style tips for good GMing
Article

20 guidelines for being a good GM: 10 about GM procedures, and 10 about creating a campaign and a gamemastering

Edit
Pg. 45
Can Seapoint Be Saved?
Adventure

AD&D adventure for 4-8 PCs of 4th-7th level. The PCs must stop the pirate attacks on ships leaving Seaport.

Edit
Pg. 54
Language Lessons I - Even Orcish is logical: Make the system fit the speakers
Article

Guidelines for creating languages for your campaign, using \"Common Orcish\" as an example.

Edit
Pg. 58
Language Lessons II - All games need names: But don't make a game out of naming!
Article

A guide to the rules of language to help you create appropriate names for your campaign.

Edit
Pg. 68
Figure Feature: Humanoids
Review

A look at miniature figurines for role-playing. Photos by Schiebe Studio.

Edit
Pg. 70
Review section: 'Companion' fills the Glorantha gap
Review

Review of the RuneQuest Companion from Chaosium, a collection of miscellaneous articles, stories, and

Edit
Pg. 72
Review section: Visit 'The Solomani Rim'
Review

Review of Supplement 10: The Solomani Rim from Game Designers\' Workshop, a region sourcebook for

Edit
Pg. 74
Review section: Tales stranger than fantasy
Review

Book reviews of \'\'Mazes and Monsters\'\' by Rona Jaffe and \'\'Hobgoblin\'\' by John Coyne, both looking at

Edit
Updating...
Thumbs Up
Marketplace
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No items found
{{product.numforsale}} for sale {{product.price}}
{{product.prettycondition}}
{{product.listdate|truncate:"10"}}
Updating...
Thumbs Up
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No items found
{{item.title}} {{item.timeleft}}
{{item.currentprice}}
More Information Edit | History

From the editor-in-chief's description of the issue:

Even though I've tried and tried to resist the temptation, I can't help referring to this one as a devil of an issue - or, perhaps more properly put, an issue of devils. No, that's not entirely accurate, but more than 20 of the pages inside are devoted to descriptions of new devils and devil-types for the AD&D game, along with "facts" about what the environment is like on the various planes of the Nine Hells. It's not a place to spend your summer vacation - except, of course, in your imagination.

Leading off the devil section is a presentation of the manuscripts that E. Gary Gygax has composed over the last few years (since the release of the Monster Manual) on the heirarchy of The Nine Hells and some of the previously unrecorded devil-types that live there.

Next is part I of "The Nine Hells," a massive treatise composed by contributing editor Ed Greenwood in an effort to flesh out what Gary had already done. Ed presents his educated speculations about what each of the separate planes is like, and descriptions of the individual devils that Gary mentions but doesn't detail. Because Ed's manuscript was so long, we had to break it into two parts; next month we'll present his musings on the lowest four planes, plus notes on how the effects of various magic spells are changed, or nullified, if those spells are cast anywhere within the Nine Hells.

Top billing in the table of contents this time - our middle-of-the-magazine special inclusion - goes to the winner in category A-7 of our Module Design Contest, "Can Seapoint Be Saved?" If the player characters in your campaign have never been challenged by an adventure on (and around) the high seas, just let 'em try to sail through "Seapoint."

There's a lot more to being a good and effective gamemaster than knowing the rules. Lew Pulsipher's contribution inside goes "Beyond the rule book," offering guidelines on procedures and style that any "campaign manager" - veteran or novice - should keep in mind.

'Way back in issue #66, we printed a package of articles about the use of languages in role-playing games. As often happens, those articles prompted other articles on the same subject - so, inside are two new "Language lessons." Both authors, Clyde Heaton and Katharine Kerr, make the same basic point: Any language, no matter how primitive, must be logical and consistent in order to be believable and playable.

Lastly, but far from least (or should that be leastly?), we present the debut of a new comic adventure strip: Snarfquest," drawn and written by Larry Elmore. Maybe ol' Snarf isn't exactly a typical hero - but then again, this isn't exactly a typical magazine... - KM

Versions
Pg. 1
Nick: 
Softcover magazine
Publisher: 
Year: 1983
Saddle Stapled (modules/pamphlets)
96 pages
Size: Letter
English
View
Corrections
Link Image
Linked Items Relationship: RPGs
Sort: Mechanic:
Pg. 1
Rank 79
Num Ratings 393
Average Rating 7.21
Num Owned 530
Prev. Owned 58
For Trade 3
Want in Trade 2
Wishlist 7
Comments 85
Rank 88
Num Ratings 119
Average Rating 7.24
Num Owned 150
Prev. Owned 20
For Trade 0
Want in Trade 3
Wishlist 7
Comments 22
Rank 269
Num Ratings 76
Average Rating 6.55
Num Owned 114
Prev. Owned 28
For Trade 1
Want in Trade 1
Wishlist 4
Comments 14
Updating...
Thumbs Up
Images
Gallery:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No images found
Updating...
Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Updating...
Thumbs Up
{{title}}
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No posts found
{{post.numpositive}} {{post.title}}
by
{{post.numcomments}}
Updating...
Thumbs Up
GeekLists
[Browse »] [Summary »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No lists found
{{list.numpositive}} {{list.title}} {{list.username|truncate:"10"}} {{list.numitems}}
{{list.lastreplydate|truncate:"10"}} {{list.postdate|truncate:"10"}}
Statistics
RPG Issue Rank: N/A
Num Ratings: 4
Average Rating: 7.50
Standard Deviation: 1.80
Num Views: 602
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0
Fans: 0
Personal Comments: 5
Users Owning: 46
Users Wanting: 0
Users Trading: 4 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 0
Plays This Month: 0
Tags
Your Tags: Add tags
Popular Tags: [View All]
Updating...
Thumbs Up
Web Links
Category: Language:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No Web Links Found
Link {{cat}} {{lang}}
{{weblink.postdate|truncate:"10"}}
Files
Title | Hot | Recent
[Browse »]  [Upload File »] Language:
Pg. 1 of 1
No Files Found.
User Information
Use this tool to rate games, save comments, and manage your collection.
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.