In this issue:
Editorial and Table of Contents
Converting Call of Cthulhu statistics to GURPS
Using default skills in character creation
New and upcoming products
New Sectors for Flight 13
Rules clarifications
More hungry ghosts for your game
Aspected magery as a tool for game balance
Magical monsters... or machines...
Martial arts designer's comments
Starting an adventure with a bang!
A Cliffhangers, Old West, or Special Ops adventure
Matching play style with GM style
"Official" game products errata