Vol. XI No. 5 of Dragon Magazine.
Cover Art: "Spirit of the Night" is David Martin's second cover painting for DRAGON Magazine, and one that we thought would set the mood for the Halloween season. In David's words, "No one understands the intent of a painting better than the artist himself," so here's his description of what's going on: "In a shower of moonlight, a lone figure kneels in supplication to the image of a god worshiped long ago. Aroused, the elemental nightwind rises up, phoenix-like, from the ashes of the dead city. It carries the smells of the forest, invisible, yet potent as a prayer in the silence." (from the contents page)
This issue featured
The Witch by Bill Muhlhausen - From out of the past, a scary NPC updated and redesigned.
It also listed the "Gamers' Guide," which was an index of all the advertising in the issue and "TSR Previews," a list of upcoming products from TSR.
A word from "the read thing"
Roger Moore talks about a con man who impersonated him at a convention.
(typo error: the title was supposed to be
Second Edition, and Psionics & combat.
The World Gamers Guide
A listing of, by, and for overseas gamers.
Opinions and observations from our readers.
The Witch Revised and Expanded NPC Class
From out of the past, a scary NPC updated and redesigned for Advanced Dungeons & Dragons.
Grave Encounters: Creatures that lurk in cemeteries and crypts
Tables to determine random monster encounters for graveyards in Advanced Dungeons & Dragons.
The Elven Cavalier
The cavalier class as viewed by the elven culture in Advanced Dungeons & Dragons.
Many Kinds of Money: One man's cash may be another man's trash
A look at real-world currency, and creating different types of \"coins\" for your fantasy
The Ecology of the Remorhaz
If you can\'t stand the heat, get off its back; all about the remorhaz for Advanced Dungeons & Dragons
Combined Generation: Character-creation tables all in one place
Minimum and maximum ability scores by race and class from the \'\'Players Handbook\'\' and \'\'Unearthed
Another viewpoint of between-levels training for Advanced Dungeons & Dragons.
It's A Hit, But Where? How to battle monsters with varying armor classes
Targeting specific body parts & tables for hit locations in Advanced Dungeons & Dragons.
A Recipe for Espionage: Creating adventures for TOP SECRET game agents
TOP SECRET game creativity: Creating unique characters, plots and places.
Guilty as Charged:The legal process in the TOP SECRET game
Putting more role-playing in
TOP SECRET game trials.
The MARVEL-Phile: To the Moon!
The Inhumans: Black Bolt, Medusa, Maximus, Crystal, Gorgon, Karnak, and Triton for
MARVEL SUPER HEROES.
This page does not exist. You can edit this page to create it.
Want in Trade
Action Table (table determines action outcomes)
Attribute/Stat Based (STR, CON, PER, etc)
Cards (cards drive the action)
Class Based (Pilot, Wizard, Scientist, etc)
Competitive (players compete against each other to win)
Description Based (Narrative more so than Dice)
Dice (Primarily d10)
Dice (Primarily d12)
Dice (Primarily d2/coin)
Dice (Primarily d20)
Dice (Primarily d4)
Dice (Primarily d6)
Dice (Primarily d8)
Dice (Primarily Fudge/dF)
Dice Pool (Roll multiple dice vs target)
Dice Step (variable dice vs. static target)
'Diceless' (does not use dice or other randomizer)
Exploding Dice (Die may 'explode' into a second roll)
Free-form (minimal or no rules - think improv theatre)
GM-less (No gamemaster needed to play)
Grid-based (uses square terrain for move/combat)
Hex-based (uses hex terrain for move/combat)
Level Based (Earn XP and level up)
Lifepath Character Generation (Character starts at birth)
Point Based (allocate points to get skills, powers, etc)
Progression Tree (Skills, professions, magic abilities, etc.)
Race Based (Player Race/Species affects gameplay)
Random Attribute Generation (during Character Creation)
Reading (for Periodicals, Adventure Books, etc)
Roll and keep (4k2 means roll 4 and keep 2)
Skill Based (buy or gain skills)
Trait / Aspect Based (personality affects gameplay)
Unusual Randomizer (not using dice or cards)
Wagering / Betting (wagering during play)
No images found
No Web Links Found
[ Upload File »]
American Sign Language (ASL)
Pg. 1 of 1
Use this tool to rate games, save comments, and manage your collection.