Vol. III No. 11 of Dragon Magazine, then called "The Dragon."
Cover Art by Phil Foglio.
Tim answers the question \"Why does The Dragon exist?\"
Examples of background and current situations of the Cryptic Alliances.
Some tips and helpful hints on being a DM/GM.
A short science fiction story.
The history of the naval battles of the English and Spanish in 1588.
A list of the major conventions throughout June \'79.
The Proper Place of Character Social Class in Dungeons & Dragons.
A review of (the animated) \"The Lord of the Rings\" in the form of an open letter to Saul Zaentz and
The Micro-Armor Battle on Ed\'s Sand Table.
Part III - The Condotierre and The Papacy.
Dealing With the Proliferation of Orcish Miniatures.
New Service Opportunities for Navy Characters.
A post-apocalyptic hex map of the U.S. for Gamma World.
A new method of learning to use artifacts in Gamma World which adds provisions for players to make some decisions
Keeping your players from using present-day knowledge in your Gamma World campaign.